Much of my professional identity is built around games and game design. I have worked as a game design teacher. I have been involved in designing several games - both digital and analog. I have worked with gamification. But I have never designed a game entirely by myself.

I have a fixed idea that before I die, I must publish something entirely of my own making. To be completely honest, my self-confidence is quite low right now. It is incredibly difficult for me not to get stuck in a kind of creative cancer where I just keep adding and adding. That my creations end up in some kind of “development hell”. The truth is probably that I need someone with me to help me as an editor or similar. My weak comfort right now is that I am developing various AI agents that step in and take project management and editorial responsibility. They work quite okay. It’s usually me who is the problem. I create my own obstacles. An overwhelming pile of texts and incoherent, half-finished creations that, when I am in “hyper focus”, feel completely logical and cohesive. But when I return to the keyboard, even after a short absence, everything feels incredibly overwhelming.